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Submitted on
June 17, 2008
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This is a demo of a game that I'm working on. It has no preloader, main menu, sounds, level editor, and it's missing 25 levels. However, it should give you an idea of what the final game could end up being. I'm posting this so that in case I don't finish it, all 0 of the people who view my stuff will get to see part of it. Tell me if you like the concept!

*edit* Uploaded the wrong file :P

*edit* Two more levels with EVEN WORSE placeholder graphics!
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:iconbatblaster:
BatBlaster Featured By Owner Nov 11, 2010
Interesting c concept. hope it was fun to code
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:iconbinaro:
Binaro Featured By Owner Dec 8, 2009  Student General Artist
I beat it.
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:iconbinaro:
Binaro Featured By Owner Nov 26, 2009  Student General Artist
What does the green floor mean?
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:iconi-am-not-jesus:
i-am-not-jesus Featured By Owner Nov 30, 2009
They're the same as the purple floors. I just got very lazy towards the end. VERY lazy.
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:iconbinaro:
Binaro Featured By Owner Nov 30, 2009  Student General Artist
I see.
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:iconmasna0:
Masna0 Featured By Owner Nov 24, 2008
Day-um! Hard as hell. :ohnoes:

It's a pretty good game concept, for those who want a real challenge.
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:iconi-am-not-jesus:
i-am-not-jesus Featured By Owner Nov 24, 2008
I have an even more sadistic version that I was going to try to sell but then I realized it sucked so I stopped working on it but I'll probably release it on dA anyways in its incomplete form and this is a run-on sentence.
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:iconmasna0:
Masna0 Featured By Owner Nov 24, 2008
Ohhhh! Must play. :iconexcitedplz:

And it most certainly does NOT suck. =P
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:iconi-am-not-jesus:
i-am-not-jesus Featured By Owner Nov 24, 2008
Okay, I'll try to find it on my parent's laptop and make really placeholder-y graphics for the "things". As a warning, it uses bounding box collision detection (which is a horrible thing for a platformer)
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:iconmasna0:
Masna0 Featured By Owner Nov 25, 2008
Great! :lol:

"It uses bounding box collision detection." I noticed! :ohnoes:
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